Category Archives: Peter

Peter’s Path (BOOK)


 

Peter’s PatPeter's Path Book Cover Thumbnailh is a book I published a few months ago.  It is a collection of all my lessons about Peter, the apostle.

To see the book in the Amazon store, click on the image to the left.

Here’s a description:

We know more about Peter than about any other disciple who walked with Jesus. His life contains lesson after lesson about how to live and how to know Jesus more. In the pages of this book, you will find object lessons, Bible lessons, games and drama skits to help you teach about the most important events from Peter’s life.

 

Advertisements

1 Comment

Filed under Book, Object Lesson, Peter

My Latest Book – Peter’s Path


I’m very excited to announce that my new book just went live on Amazon!  It’s called:

Peter’s Path:

Lessons, Skits and Games for Teaching About the Life of Simon-Peter

It’s a collection of all my object lessons, Bible lessons, games, and drama skits about the life of Peter, the Apostle.  You can find all the lessons here on the blog for free, but if you’re lazy like me, you might prefer to have them collected for you.  And for $3.99 (Kindle Edition), it’s worth the time savings.

Hope you like it!

If you would like to purchase the hardcopy version, click this link: Peter’s Path – Hardcopy

If you would like to purchase the Kindle version, click this link: Peter’s Path – Kindle

 

Blessings….Michael

Leave a comment

Filed under Book, drama, Game, Jesus, Lesson, Object Lesson, Peter

Yes, No, Wait (GAME)


Time

15-20 minutes
Description

Peter says that God is attentive to (really pays attention to) our prayers, but sometimes we don’t get the answer we expect or want and sometimes we don’t get any answer at all.  It’s helpful to know that God always answers prayer with one of three answers, Yes, No or Wait.  When He says yes, we can move ahead.  When He says no, we should take a step back and reconsider what we are asking.  If God doesn’t want us to have it, it either isn’t good for us or doesn’t fit with His bigger plan.   When God doesn’t seem to answer, He is most likely saying that we should wait.  He wants to grant us our request, but it’s not time yet.  This board game will illustrate principles of prayer.

 

Scriptures

  • 1 Peter 3:12

 

Materials

  • Gameboard (1 per group of 4-6 – You can download this from the Lesson and Material Downloads page at www.teachingthem.com.  The file is called, “Yes, No, Wait – Gameboard.”)
  • Something small to use as game pieces (like coins, beads or beans – one per person)
  • “Yes, No, Wait” dice (1per group of 4-6 – You can download this from the Lesson and Material Downloads page at www.teachingthem.com.  The file is called, “Yes, No, Wait – Dice Pattern.”)
  • Scotch tape (1 roll)
  • Scissors (1 pair)
  • Bible

 

Preparation

  • Print out the gameboard and the “Yes, No, Wait” dice.
  • Cut out the dice pattern, and crease it along each of the edges.
  • Tape the edges of the dice pattern together.
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “We’re going to play a game called, ‘Yes, No, Wait.’”
  • “It’s about how God answers prayer.”  (Have a volunteer read 1 Peter 3:12.)
  • “Peter says that God is attentive to (really pays attention to) our prayers, but sometimes we don’t get the answer we expect or want and sometimes we don’t get any answer at all.”
  • “It’s helpful to know that God always answers prayer with one of three answers, Yes, No or Wait.”
  • “When He says yes, we can move ahead.”
  • “When He says no, we should take a step back and reconsider what we are asking.”
  • “If God doesn’t want us to have it, it either isn’t good for us or doesn’t fit with His bigger plan.”
  • “When God doesn’t seem to answer, He is most likely saying that we should wait.”
  • “He wants to grant us our request, but it’s not time yet.”
  • “Here’s how the game is played.”
  • “Everyone starts with their game piece on the START space.”
  • “The person who gets to go first is the one in your group who is the youngest (or the one with the closest birthday).”
  • “On the first turn, each player will say something out loud that he/she would like for God to do for him/her.”  (To keep it light, you might want to give an example like, “Please give us three weeks off from school!”)
  • “Then, the player will roll the ‘Yes, No, Wait’ dice.”
  • “If the player rolls a ‘Yes,’ he/she should move ahead 3 spaces.”
  • “If the player rolls a ‘No,’ he/she should move back 2 spaces (or stay on the START space if it’s the first turn).”
  • “If the player rolls a ‘Wait,’ he/she should stay in the same space until the next turn.”
  • “After the first player rolls and makes a move, play passes to the person on his/her right.”
  • “This continues until someone advances enough spaces to reach the ‘God’s Will For Your Life’ space and becomes the winner.”
  • “It’s okay if you get to move more spaces than you need to win on the last roll. You just need at least enough to reach the end space.”
  • “Want to play?”  (Determine who goes first, and let them make their first roll.  Continue playing until someone reaches the end space.  You may want to ask the debrief questions below while the game is being played to save time.)

 

Debrief Questions

  1. Why does God sometimes say, “No” to our prayers?
  2. What should we do when He says, “No?”
  3. Why does God sometimes say, “Wait” to our prayers?
  4. What should we do when He says, “Wait?”

Leave a comment

Filed under Game, Peter, prayer

Simon-Peter Says (GAME)


Time

10-15 minutes
Description

After he received the Holy Spirit on the day of Pentecost, Peter was able to do miracles.  One time, he healed a man who had been lame since birth.  As a result, the man was able to go into the Temple for the first time in his life. (You couldn’t go in if you had something physically wrong with you.)  He was so excited, he went in walking and jumping and praising God!  This game is played like “Simon Says,” but there are only three commands – “Walk,” “Jump” and “Praise God.”

 

Scriptures

  • Acts 3:1-10

 

Materials

  • Bible

 

Preparation

  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “We’re going to play a game called, ‘Simon-Peter Says.’”
  • “It’s inspired by a story about Simon-Peter healing someone.”  (Have a volunteer read Acts 3:1-10.)
  • “What an incredible story!”
  • “Simon-Peter healed a man who had been lame since birth.”
  • “As a result of being healed, the man was able to go into the Temple for the first time in his life. (You couldn’t go in if you had something physically wrong with you.)”
  • “The man was so excited, he went in walking and jumping and praising God!”
  • “So, this game is about that story.”
  • “The game is played like ‘Simon Says.’”
  • “Everyone starts on the ground, except the leader, who calls out the commands.”
  • “If the leader says, ‘Simon-Peter says, ‘Walk!’ everyone should get to their feet and walk in place.”
  • “If the leader says, ‘Simon-Peter says, ‘Jump!’ everyone should jump in place.”
  • “If the leader says, ‘Simon-Peter says, ‘Praise God!’ everyone should put their hands in the air and shout, ‘Halleluiah!’”
  • “If anyone does the wrong motion, they are out.”
  • “If anyone hesitates too long, they are out.”
  • “If anyone follows a command that doesn’t start with ‘Simon-Peter Says,’ they are out.”
  • “The leader can trick the players at times by saying, ‘Simon says…’  If anyone makes the motion, they are out, because this game is ‘Simon-Peter Says,’ not ‘Simon Says.’”
  • “When there is only one person left, he or she gets to be the leader.”
  • “Want to play?”  (You can be the leader the first time to demonstrate how it is done, or you can have one of the children do it if you think they understand the game well enough.  After you have played several rounds, discuss the following debrief questions.)

 

Debrief Questions

  1. How do you think the man’s life changed when he was able to walk?
  2. Do you think healings like this still happen today?  Why or why not?
  3. Why doesn’t God heal everyone who is sick or hurt?

Leave a comment

Filed under Game, Healing, Miracle, Peter

Restored (GAME)


Time

15-20 minutes
Description

Peter denied knowing Jesus three times.  After Jesus rose from the dead, he reinstated Peter to leadership of the church by giving him three opportunities to express his love for Jesus.  In this activity, children will try to knock down three cans labeled, “I don’t know him!” with beanbags or balls labeled, “Yes, Lord, you know I love you!”

 

Scriptures

  • John 18:15-18
  • John 18:25-27
  • John 21:15-17

 

Materials

  • 3 canned foods labeled, “I don’t know him!”
  • 3 beanbags or balls labeled, “Yes, Lord, you know I love you!”
  • Note cards or duct tape to use to label the cans and the beanbags/balls.
  • 1 permanent marker for labeling
  • 1 surface (like a overturned bucket or table) to set the cans on
  • Masking tape
  • Bible

 

Preparation

  • Label the cans of food and the beanbags or balls.
  • Select a space to play the game.
  • Stack the three cans (two on the bottom and one on the top) on the bucket or table.
  • Use the masking tape to lay down a “throwing line” about ten feet away from the cans. (The children will stand behind this line to make their throws.)
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “We’re going to play a game called, ‘Restored.’”
  • “It’s about Jesus and Peter.”
  • “Peter told Jesus one time that even if everyone else left Him, he never would.”
  • “Peter even carried around a sword in case he needed to defend Jesus against an attacker.”
  • “But one night, the Jewish leaders sent their guards to arrest Jesus.”
  • “Peter attacked with his sword, but he hurt a servant instead of the guards.”
  • “Jesus healed the man that Peter had cut and then let the guards arrest Him.”
  • “Peter and all of Jesus’ best friends got scared and ran away.”
  • “Peter followed the guards from a distance as they took Jesus to the Jewish leaders.”
  • “The guards took Jesus to the house of the top Jewish leader and put Him on trial for crimes He didn’t commit.”
  • “Peter waited in the courtyard while the trial was going on, and people started to notice that he looked like one of Jesus’ followers.”
  • “They asked him three times if he was one of Jesus’ followers, and he denied it each time.”
  • “Jesus wasn’t surprised, though.”
  • “He had told Peter that he would deny knowing Jesus three times before the rooster crowed.”
  • “Sure enough, when Peter denied he knew Jesus for the third time, a rooster crowed, and Jesus looked directly into Peter’s eyes.”
  • “Peter was so ashamed that he ran away and cried and cried.”
  • “When Jesus needed Peter the most, Peter wasn’t a very good friend.”
  • “But even though Peter wasn’t a very good friend to Jesus, Jesus still wanted Peter to lead His followers.”
  • “After Jesus rose from the dead, He met with Peter to let him know that he was forgiven.”
  • “Then, one morning, Jesus did a strange thing.”
  • “He asked Peter three times if Peter loved Him.”  (Have volunteer read John 21:15-17.)
  • “By asking Peter this question three times, Jesus was letting him know that Peter was forgiven and restored to a leadership position for Jesus’ followers.”
  • “Each ‘I love you, Lord,’ was like a big eraser getting rid of the ‘I don’t know Hims!.’”
  • “So, this game is like the Bible story.”
  • “Each of these cans is labeled, ‘I don’t know him!’ and represents the three times Peter denied knowing Jesus after Jesus had been arrested.”
  • “Each bean bag (or ball) is labeled, ‘Yes, Lord, you know I love you!’ and represents the three times Peter was given a chance to express his love to Jesus after Jesus rose from the dead.”
  • “Everyone will take turns throwing three bean bags (or balls) at the cans from a distance of about ten (10) feet.”
  • “If you knock the cans down, it will be like erasing Peter’s denials with his confessions of love for Jesus.”
  • “Want to play?”  (Let the children line up and take turns trying to knock over the cans.  Each child gets three throws before you reset the cans for the next child.  After each child has had at least one chance to knock the cans over, discuss the following debrief questions.)

 

Debrief Questions

  1. How do you think Peter felt after denying Jesus three times?
  2. Do you remember why Jesus asked Peter, “Do you love me?” three times?  Why did He do that?
  3. How do you think Peter felt after Jesus gave him three chances to confess his love for Jesus?
  4. Do you believe God forgives you for every bad thing you do?  Why or why not?

3 Comments

Filed under Church, forgiveness, Game, Grace, Jesus, leadership, Peter, Relationships

Name Change Toss (GAME)


Time

10-15 minutes
Description

God often changed someone’s name in Scripture to identify his or her potential, and other people in authority renamed characters for various reasons. This matching game challenges children to select both the old and new names of the Biblical characters and throw a beanbag on each one to earn points.

 

Scriptures

  • John 1:40-42

 

Materials

  • Masking tape (1 roll)
  • Permanent marker (1 – darker color)
  • Name cards (A PowerPoint file with these names is available on the Lesson and Material Downloads page at www.teachingthem.comin the file called, “Name Change Toss – Name Cards.”):
    • Abram (Exalted Father); Abraham (Father of Many)
    • Sarai (Argumentative); Sarah (Princess)
    • Jacob (Deceiver); Israel (He Struggles With God)
    • Ben-Oni (Son of My Trouble); Benjamin (Son of My Right Hand)
    • Lo-Ruhamah (Not Loved); Ruhamah (Loved)
    • Lo-Ammi (Not My People); Ammi (My People)
    • Simon (Listens and Obeys); Peter (the Rock)
    • Saul (Prayed For); Paul (Humble)
  • Beanbags (2) or something similar that children can toss onto the grid
  • Bible

 

Preparation

  • Select a space to play the game.
  • Create your 4×4 grid with masking tape (each square should be about 8”x8”).
  • Create or print your name cards.
  • Lay the name cards down (one per square in the grid) in random order (face-up). Separate the old and new names from each other.
  • Lay down a strip of masking tape about six feet away from the grid, and label it, “Tossing Line” with a permanent marker.
  • Have your beanbags ready
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “In Bible times, your name was very important.  It told what people could expect from you.”
  • “When God changed your name, it was because He knew your potential and wanted to share His plan for your future.”
  • “Can anyone think of someone from the Bible who had their name changed?”  (Acknowledge responses, and share the meanings of any of the following names that are mentioned.
    • Abram (Exalted Father); Abraham (Father of Many)
    • Sarai (Argumentative); Sarah (Princess)
    • Jacob (Deceiver); Israel (He Struggles With God)
    • Ben-Oni (Son of My Trouble); Benjamin (Son of My Right Hand)
    • Lo-Ruhamah (Not Loved); Ruhamah (Loved)
    • Lo-Ammi (Not My People); Ammi (My People)
    • Simon (Listens and Obeys); Peter (the Rock)
    • Saul (Prayed For); Paul (Humble))
  • “Let’s play a game to try to match the old and new names of some of these biblical characters.”
  • “Follow me over to this grid that I’ve made on the floor.” (Lead children to the grid.)
  • “You will take turns throwing the beanbags and trying to hit both the old and new names.”
  • “You have to make your toss from this line.” (Point out the Tossing Line.)
  • “If you get both the old and new names for any person, you can remove both cards, get two points and try again.”
  • “If your beanbags land on names that aren’t a match or off the grid, the next person in line gets to try.”
  • “The person with the most points when all the cards have been collected wins.”
  • “Does anyone have any questions?”  (Answer questions, and then line up the children behind the Tossing Line.  Let them take turns tossing two beanbags each.  If they get a match, they can collect the cards and try again.  If they don’t, the next person in line gets a turn, and the person who missed rotates to the back of the line. Play several rounds if you have time, and then ask the Debrief Questions below.)

 

Debrief Questions

  1. How important do you think your name is in today’s times?
  2. Why do you think Jesus changed Peter’s name from Simon to Peter?
  3. How do you think it made Peter feel?
  4. Do you think Peter ever became a “rock” for God?  Why or why not?

Leave a comment

Filed under Abraham, Abram, Game, Names, Paul, Peter, Purpose, Sarah

Miraculous Catch (GAME)


Time

10-15 minutes

Description

One of the times that Jesus called Peter to follow Him was after He did a miracle that allowed Peter to catch so many fish that the weight of them made his boat and his friends’ boat began to sink.  Jesus told Peter that from that moment on he would catch men instead of fish.  This activity lets children try to catch a “miraculous catch of fish.”

 

Scriptures

  • Luke 5:1-11

 

Materials

  • Sheet or large piece of fabric to act as the “net.”
  • Bucket filled with balls (the type you find in a “ball pit” in a children’s play area)
  • Bible 

 

Preparation

  • Select a space to play the game, and set up your materials.
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “One of the times that Jesus called Peter to follow Him was after He did a miracle that allowed Peter to catch so many fish that the weight of them made his boat and his friends’ boat began to sink.”  (Ask volunteer to read Luke 5:1-11.)
  • “Did you hear that?”
  • “Jesus told Peter that from that moment on he would catch MEN instead of FISH.”
  • “That had to sound strange to Peter.”
  • “But it was also a good way to explain to him how his life would change after this moment.”
  • “Jesus used fishing language to help Peter understand what was going to happen.”
  • “So, who do you think is the better fisherman?  Peter or Jesus?”  (Acknowledge responses.)
  • “Right!  Jesus is much better, because He created the fish and can command the fish to get into the net.”
  • “Peter can’t do that.”
  • “Jesus was helping Peter to understand that He was God by using fishing – something Peter understood very well.”
  • “Peter was an expert fisherman and had spent all night fishing but caught no fish.”
  • “So, when Jesus knew right where and when to put the net into the water, Peter realized this wasn’t just good luck.”
  • “This was God.”
  • “Let’s play a game to help us remember the story.”
  • “I would like for everyone to grab an edge of this sheet.”  (Hold up sheet, and help children to find a place to grab along the edges.  Makes sure there are children all around the sheet and that they use both hands.”
  • “You are all the fishermen, and the sheet is your ‘net.’”
  • “I’ll play Jesus.”
  • “I have a bucket full of ‘fish.’ They are really balls, but we are going to pretend they are fish.”
  • “When I dump out the ‘fish,’ you should try to catch all of them in your ‘net.’”
  • “If you drop some fish, you can collect them, put them back in the bucket and try again.”
  • “Does anyone have any questions?”  (Answer questions, and then start the game. Pretend to dump the fish several times before actually dumping them, and try to make it a little challenging so that the children have to work together to capture all the fish in the net. Play several rounds, and allow some of the children to play Jesus if you like. Then ask the Debrief Questions below.)

 

Debrief Questions

  1. Why do you think Peter said to Jesus, “Get away from me, Lord! I am a sinful man!” after they caught all the fish?
  2. What do you think Jesus was trying to teach Peter and the others?
  3. What did Jesus mean when he said that they would now fish for people?
  4. Why did the fishermen leave everything (even all the fish that they had just caught) to follow Jesus?
  5. What would you have done?

Leave a comment

Filed under Evangelism, faith, Game, Great Commission, Jesus, Peter