Category Archives: Teaching

God’s Timing (CHALLENGE)


Time

10-15 minutes
Description

This Challenge makes the point that God’s timing often seems slow to us but that we have to be careful not to rush ahead of God.  Things work out best when we follow closely behind Him.  The challenge is accomplish by staging a “race” between pouring a bottle of ketchup and pouring cups of water.

 

Scriptures

  • Genesis 37-50

 

Materials

  • Bottles of ketchup – 1 per group (The glass bottles are best, because the ketchup comes out much more slowly, and you can’t squeeze them.  However, if you can’t find glass bottles, plastic will work.)
  • Challenge Card (The file for printing is called, “JJ – God’s Timing – Challenge Card (CHALLENGE),” and it can be found on the Lesson and Material Downloads page at www.teachingthem.com.  This can be printed in black and white on regular paper.  There are two Challenge Cards per page.)
  • Prizes – 1 per person – recommend candy or something sweet to eat (The prize is used to create urgency for completing the task.  It should be something the participants are eager to get so that they will want to try to rush the task they are given.  This is to show that we often have to be patient and wait for the good things God has planned for us.)
  • Large, clear, plastic cups – 2 per person and one extra for the group leader (These are to pour the liquid into and from.  Each participant will need one, and one group leader will need one for each group.  The cups can have color, but the kids should be able to see through the plastic so that they can judge their progress against the leader’s cup.)
  • Ziplock bags – gallon size – 1 per group
  • Gallon jug of water – 1 per group
  • Red food coloring – 1 per group (OPTIONAL – used to make the water similar to the ketchup in color but not change the consistency of the liquid.  If you want, you can use this to illustrate that we are like God in some ways, but He is much better and worth waiting for – or so the ketchup commercials used to say.)

 


Preparation

  • Put enough plastic cups (2 for each person in each group plus one extra for the leader) in each of the Ziplock bag.
  • Put a bottle of ketchup in each of the Ziplock bag.
  • Put a bottle of red food coloring in each of the Ziplock bags. (OPTIONAL)
  • Print out the Challenge Card document.
  • Set aside the gallon jugs of water where each group can get them.
  • Cut the Challenge Card document in half (each half is identical), and put one in each Ziplock bag (one per group).
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “We’re going to do a group Challenge today.”
  • “It’s called, “God’s Timing” and it’s part of the Joseph’s Journey Series.”
  • “First, I’ll need to divide you into groups.”  (Divide the participants into the number of groups for which you have prepared kits.)
  • “Each group will have a Ziplock bag with a Challenge Card, cups, and a bottle of ketchup (and possibly a bottle of red food coloring).”
  • “When I tell you to go, open your Ziplock bags, and read the Challenge Card.” (Allow them to read the Challenge Card.)
  • “Now, you will then have a race!”
  • “Your group leader will pour ketchup out into one of the cups.”
  • “The ketchup represents God’s timing – how fast or slow He chooses to move.”
  • “The ketchup cup represents God’s will.  When it is full, God’s will has been fully accomplished.”
  • “The rest of you will each get two cups and fill one full with water.”
  • “Then you will pour your water from that cup into your empty cup.”
  • “When everyone’s empty cups are full, you will each get a prize.”
  • “Sounds easy, right?”
  • “But here’s the hard part!”
  • “You can’t ever fill your cup faster than the cup that is being filled with ketchup.”
  • “In life, we often want to go faster than God’s timing, but this is a very bad thing to do.”
  • “We have to be patient and wait for the good things God has planned for us.”
  • “In the Bible, Joseph knew when he was 17 years old that he would one day rule over his brothers, but he had to patiently wait for 13 years before God’s will was accomplished in his life.”
  • “Back to our race – If one of your leaders notices that you have gotten ahead of the ketchup, you will have to pour the water back into your first cup and start all over.”
  • “Does anyone have any questions before we race?”  (Answer their questions.)
  • (Then, allow them to fill up their cups and add red food coloring (optional).  You can then begin the “race.”  If anyone’s cup becomes fuller than the ketchup cup, have them empty it and start over again.  If the ketchup just isn’t moving, try slightly tipping the bottle to let more air in to replace the ketchup that is coming out.  (If you have a squeezable bottle, try to squeeze it without being noticed.)  When you are finished, have them answer the Debrief Questions below (also on their Challenge Cards.  The Rhyme Time is to help them remember that God is using even the times when we are waiting on Him.  If we trust Him and obey Him during these times, God will use them to make us ready for His blessings.)

 

Debriefing Questions

 

  1. How difficult was it to wait for “God’s timing” (the ketchup)?
  2. Have you ever had to wait for God to do something in your life?  How did that feel?
  3. Why do you think it’s important to wait for God to work in His time?
  4. How can you be better about waiting for God in the future?

 

Rhyme Time

If we trust Him and obey,

God makes bad things go OUR way!

 

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Filed under Change, Discipline, Expectations, God's Plan, God's Will, Obedience, Object Lesson, Progress, Teaching, Waiting on the Lord

Center of God’s Will (CHALLENGE)


Time

10-15 minutes
Description

This Challenge teaches that the safest place for us is in the center of God’s will.  Groups will create a board (representing God’s will) with handles and then attempt to spin it upside down with a cup of water on it.  If they do it correctly, centrifugal force will keep the water in the cup.  The metaphor is that when everything is “spinning” around us, the center of God’s will is the best place to keep us from being “upset.”

 

Scriptures

  • Genesis 37-50
  • Isaiah 26:3

 

Materials

  • Future board – 1 square per group – about 18”x18” (You can substitute other materials, such as plywood or heavy cardboard.)
  • Note card – 1 per group
  • Marker – (just 1 for the Preparation stage)
  • Tape – (just 1 roll for the Preparation stage)
  • Something sharp that can be used to put a small hole in the four corners of the board (just 1 for the Preparation stage)
  • Plastic cups – 2 per group (They only need one, but it’s possible that it might break.)
  • Twine – 4 lengths of about 2.5 ft per group (These will provide handles for the board so that it can be spun.)
  • Gallon jug of water – 1 per group
  • Challenge Card (The file for printing is called, “JJ – Center of God’s Will – Challenge Card (CHALLENGE),” and it can be found on the Lesson and Material Downloads page at www.teachingthem.com.  This can be printed in black and white on regular paper.  There are two Challenge Cards per page.)
  • Ziplock bags – gallon size – 1 per group

 

Preparation

  • Write, “GOD’S WILL” on the note card, and tape it to the center of the board.
  • Put a small hole in each corner of the boards so that the groups can thread twine through it and tie a knot on the bottom side.  (These will provide handles for spinning the boards.)
  • Put all the materials in a Ziplock bag. – 1 per group (This should include two plastic cups and four lengths of twine.)
  • Print out the Challenge Card document.
  • Cut the Challenge Card document in half (each half is identical), and put one in each Ziplock bag (one per group).
  • Tape the future board to the Ziplock bag, and put the water where groups can reach it.
  • Practice the script.

 

Procedure

Use the following script (or modify to suit your needs):

  • “We’re going to do a group Challenge today.”
  • “It’s called, “Center of God’s Will” and it’s part of the Joseph’s Journey Series.”
  • “First, I’ll need to divide you into groups.”  (Divide the participants into the number of groups for which you have prepared kits.)
  • “Each group will have a Ziplock bag with a Challenge Card, some cups, some string, a board and some water.”
  • “When I tell you to go, open your Ziplock bags, and read the Challenge Card.” (Allow them to read the Challenge Card.)
  • “This challenge is about staying in the center of God’s will.”
  • “You will have to create your ‘God’s Will’ board.”
  • “Here are the instructions – you can build as I share them with you.”
  • “Tie a knot at one end of each piece of twine.”
  • “Thread one piece of twine through each of the four holes in the future board.”
  • “Pull the twine through until the knot stops the rope from continuing through the hole.”
  • “Tie the unknotted ends of the twine together in one, big knot above the board (on the God’s Will side).  (Make sure that each rope is the same length from the knot to the board.  Otherwise, your board will not hang flat.)”
  • “Fill the cup ¾ full of water.”
  • “The water represents you.”
  • “Your challenge is to place the cup of water on the board, hold the top of all four strings where you tied them together, and spin the board with the water in a circle so that the water goes upside down several times before you stop spinning.”
  • “This represents the challenging times in our lives when everything seems to be spinning around us.”
  • “It’s difficult to keep from getting ‘upset,’ but if we stay in the center of God’s will, it’s a lot easier than if we are outside of His will.”  (Let several participants try to spin the board and the water.  Whenever they spill the water, refill the cup, and let them try again.  Give them some help if they need it.  Speed is important to take advantage of the centrifugal force.)
  • “Isaiah 26:3 says, ‘(God) will keep in perfect peace all who trust in (Him), all whose thoughts are fixed on (Him)!’” (NLT)
  • “That means that if we keep our trust in God and keep thinking about Him, we will have peace in difficult times.”
  • (When you are finished, have them answer the Debrief Questions below (also on their Challenge Cards).  The Rhyme Time is to help them recognize that when they trust and obey God, they stay in the center of His will.  Then, He makes bad things work for their good.)

 

Debriefing Questions

  1. What usually happens if the water cup is near the edge of the board when you spin it?
  2. What usually happens if it is near the center of the board?
  3. What do you think it means to be in the “center of God’s will” in your life?
  4. How can you do this more often?

 

Rhyme Time

If we trust Him and obey, God makes bad things go OUR way!

 

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Filed under Challenges, Daily walk, God's Will, Obedience, Object Lesson, Science, Science experiment, Teaching

Annimuzzles (ICEBREAKER)


Time

45-55 minutes
Description

This icebreaker takes longer than most to facilitate, but it can be a fun way to start an event where it is important for the group to think creatively.  Participants will work together in teams to create puzzles from their own illustration of different types of animals.  Another team will solve the puzzle.

 

Materials

·      Sheets of blank paper (1 per team)

·      Notecards (3×5 inch – 31 per team)

·      Markers (several colors per team)

·      Masking tape (1 roll per team)

·      Prize for the winning team (optional)

 

Preparation

·      Use one notecard from each team’s supply to write down the type of animal they have to draw.  Here are some suggestions for what you can write on the cards (but feel free to make up your own):

o   Tasty Animal

o   Smart Animal

o   Arctic Animal

o   Australian Animal

o   African Animal

o   Ugly Animal

o   Unfriendly Animal

o   Mythical Animal

o   Dangerous Animal

o   Farm Animal

Procedure

Use the following script (or modify to suit your needs):

  • “Let’s do an icebreaker!”
  • “I need everyone to line up in order from least to greatest by your answer to this question: ‘How many pets have you owned over your lifetime?’”
  • “Those with the most should be on this side of the room.”  (Pick a side and point to it.)
  • “Those with the least should be on this side of the room.” (Point to the other side.  Allow them to sort themselves out.  Then debrief by finding out how many pets various people had.  Finally, divide the participants into groups by having them number off and having like numbers get together.  Make sure that there are no more than six people per team.  When they are in their teams, hand each team some markers, a sheet of paper and their 31 notecards, including the one with the assignment written on it.)
  • “I’ve handed each group 31 notecards, some markers and a sheet of paper.”
  • “On the top notecard is your assignment.”
  • “You are to work together to draw that type of animal on the blank sheet of paper.”
  • “Once you are happy with it, you are going to make a larger version of the same drawing on your 30 remaining notecards.”
  • “It’s easiest if you lay the notecards out side-by-side like a big canvas and then draw the picture on them.”
  • “You will be making a puzzle that another team will have to solve.”
  • “There are some rules you have to follow as a team:
    • Each person on your team must draw on at least four cards.
    • There must be some drawing on every card.  (It’s okay if it is background or landscape – it doesn’t have to be the animal itself.)
    • You will have only 20 minutes to make your drawing.”
  • “When your drawing is complete, shuffle your notecards.”
  • “When I give the signal, you will give them to another team, and we will see who is able to solve the puzzle first.”
  • “The first team to solve their puzzle will be the winner!”
  • “What questions do you have?”  (Answer questions, then let them begin drawing.  When it comes time to pass the cards, you can have them pass them in any order you want as long as every group gets a set.  Make sure everyone starts solving at the same time.  When you have a winner, award the prize, if you chose to have one.  Then, have groups debrief using the following three questions.  After they are done, you can use the tape to tape the puzzles on the back so that they can be hung for everyone to see.)

Debrief Questions

  1. What was challenging about that activity?
  2. What would have made it easier?
  3. How is this like the work and challenges you experience in your teams?

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Filed under creativity, Energizer, Facilitation, Fun, Game, Icebreaker, Teaching, team, teambuilding, teamwork

Zing, Zang, Zowie! (ICEBREAKER)


Time

10 minutes
Description

This fun icebreaker energizes and adds some silliness to a workshop.  It requires focus and concentration.

Materials

·      None

Preparation

·      None

Procedure

Use the following script (or modify to suit your needs):

  • “Let’s do an icebreaker!”
  • “I need everyone to come stand in a circle.”
  • “Now, place your hands together like this (demonstrate) as if you were about to say a prayer.”
  • “This is your ‘Zinger!’”
  • “You use it to point to someone and say a word.”
  • “There are three words that you must say in the right order; they are ‘Zing,’ ‘Zang,’ and ‘Zowie!’”
  • “Everyone say them with me….’Zing!’….’Zang!’…..’Zowie!’”
  • “Excellent!”
  • “Here’s how this icebreaker is done…I’ll start and point to someone with my Zinger.”
  • “I’ll say, ‘Zing!’”
  • “Then that person has to quickly point to someone and say, ‘Zang!’”
  • “Then that third person has to quickly point to someone and say, ‘Zowie!’”
  • “The fourth person now starts over, quickly points to someone and says, ‘Zing!’”
  • “It’s okay to point right back at the person who pointed to you if you want to try to catch them by surprise.”
  • “This keeps going until one of two things happens:
    • Someone gets confused and says the wrong word (or a correct word in the wrong order).
    • Someone takes too long to respond.”
  • “If either of these two things happens, that person is out, and whoever used their Zinger on them starts off the new round.”
  • “What questions do you have?”  (Answer questions.  Then, begin a round, or have someone else begin it.  Play continues until you are down to two or three people.  Announce them as the winners!)

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Filed under Comfort Zone, competition, Energizer, Facilitation, Fun, Game, Icebreaker, Teaching, Training