Tag Archives: saving face

Under the Radar (GAME)


Audience

Teens, Adults

Time

30-35 minutes
Description

This game helps participants to understand how challenging it is to get feedback “in under the radar” without raising the intended recipient’s defensiveness.  Participants will enjoy trying to get beanbags into a target.  The beanbags represent their feedback, and the target represents the recipient’s heart.

Scriptures

o  Proverbs 15:1, 18; 21:23

Materials

o  Beanbags (three per team – if you can’t find beanbags to buy, you can make simple ones with small ziplock bags or drawstring bags filled with beans or rice)

o  Posterboard (1 sheet per team)

o  Markers (2-3 – Red, Green and Black if you want it)

o  Masking tape

o  Note cards (3 per team)

o  A bag or pouch with material that you cannot see through (1 per team)

o  Scissors

o  Bible

Preparation

o  Create a target on the posterboard.  Start with a 6” x 6” circle in the middle.  Then draw concentric circles around it, making each new one about 6” bigger all around.

o  Write point values in each of the circles.  The center circle is worth 50 points.  The next, bigger circle is worth 25.  The next, bigger circle is worth 15.  The next one is worth 10, and if you have any edge left on the poserboard, you can mark that worth 5 points.

o  Buy or make your bean bags.

o  Place the posterboard targets on the ground, and mark a boundary for the throwers with a piece of tape on the floor.  It should be about 8-10 feet away from the target.

o  Mark three more lines of tape on the floor at 25%, 50% and 75% of the way between the throwing line and the target.

o  Cut the notecards in half, and put a large, colored dot on each one (Make 3 with RED dots and 3 with GREEN dots for each group.)

o  Mix up the 6 half-cards, and put them into a bag/pouch.

o  Practice the script.

Procedure

Use the following script (or modify to suit your needs):

  • “Giving feedback isn’t easy.”
  • “We want our feedback to be taken to heart by the person we are giving it to.”
  • “Their heart is our target.”
  • “If the feedback doesn’t make it to their heart, they won’t do anything about it.”
  • “And even when we give feedback with a pure heart and a desire to help the other person, there is no guarantee that our feedback will hit its target.”
  • “There are many things that can rise up and block our feedback from reaching its target, and one of the most common obstacles is defensiveness.”  (Ask a volunteer to come to the front and represent the person to whom you want to give feedback.)
  • “When we are trying to send our feedback to its target…”  (Demonstrate “feedback” flying through the air in the direction of the volunteer with your hand.) “…if we don’t skillfully send it into the target area, the person’s defensiveness radar will see it coming….”  (Have the volunteer make a beeping sound to represent a radar system, and ask them to speed up their beeping as you get closer.) “…and the defensive walls will go up!”  (Have the volunteer put up their hands and block your feedback from reaching its target.  Then, thank and dismiss the volunteer.)
  • “So, let’s play a game that demonstrates this difficulty.”
  • “It’s called ‘Under the Radar,’ and your goal is to throw a beanbag onto a target to earn points.”
  • “You will have to stand here at this line to make your throw and try to hit that target.”  (Demonstrate so that participants get the idea.)
  • “That would be challenging by itself, but it’s more difficult than that.”
  • “I’m going to divide you into a team of three and then make you compete against another team of three.”
  • “Three people will get a chance to throw their ‘feedback’ onto the target, and the team that they are competing against will get a chance to block them.”
  • “Here’s how it will work.”
  • “Each person throwing will get three chances to hit the target, but before they throw, they have to draw three cards out of this bag.”
  • “Inside the bag are eight (6) notecards – three with RED dots and three with GREEN dots.”
  • “If they draw a card with a RED dot, the other team gets to put a person on one of the strips of tape between the throwing line and the target.“
  • “This person represents defensiveness on the part of the person receiving the feedback.”
  • “They have to stand on the tape, but they can do whatever they can from that point to try to block your ‘feedback’ from reaching its target.”
  • “If the person throwing draws two RED dots, two of the opposing team get to stand on the tape marks (different ones).”
  • “If he/she draw three RED dots, three of the opposing team get to stand on the tape marks.”
  • “If less than three RED dots are drawn in the three draws, not all opposing team members will get to stand on the tape marks.”
  • “Those not on tape marks are not allowed to interfere with the throws.”
  • “GREEN cards are good for the throwing team and keep the opposing team off the tape marks.”
  • “After drawing three cards from the bag, the thrower should make three throws and see how close to the center of the target that he/she can get while trying to avoid the defenses of the opposing team members on the tape marks.”
  • “After that team member has made their three shots, add up the total points.”
  • “Then, move the opposing team members off the tape marks, and let the other two team members take turns drawing three cards and take three throws while avoiding the defenses of any opposing players who get onto tape marks because of RED dot cards.”
  • “When all three team members have thrown, the opposing team gets their turn to throw and see how many points they can accumulate.”
  • “The team that has the most total points (from all nine throws) wins.”
  • “Any questions?” (After addressing questions, divide the group into groups of three and pair up the teams of three against each other.  Then, have them choose who will throw first and let them play.  When they are done, recognize or reward the winning teams, and have them return to their seats to work through the following debrief questions.)

Debrief Questions

1. What was challenging about the game?

2. If you compare the game to giving someone feedback, what comparisons can you make?

3. What types of things make people’s defensiveness go up?

4. How can you give feedback in a way that won’t make people defensive?

5. Read Proverbs 15:1, 18 and 21:23.  Do these Scriptures give you any additional ideas?

Summary

  • “Sometimes, you only get once chance to send that feedback in there, so you want to make sure that it has the best chance possible of hitting it’s target.”

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Filed under acceptance, conflict management, Conflict Resolution, discipleship, Evaluation, Game, Games that Teach, Hands-on, heart, Humility, leadership, Relationships, self-image, Spiritual Growth, team, Transformation

Cultural Continuums (GAME)


Time
40-60 minutes (or more, depending upon how many cultural dimensions you choose to use)

Audience

Teens or adults who interact with people of different cultures or are planning to do so

Description

This game illustrates the differences between the many different cultures of the world.  It borrows from the research of Geert Hofstede, Fons Trompenaars and Charles Hampden-Turner and the writings of Craig Storti.  Facilitators can benefit from having some familiarity with the different cultural dimensions before conducting the game.

The materials contain many more cultural dimensions than you probably want to cover in one game.  You can pick out the ones that are most relevant to your group, or you might want to run this game at different times during a multi-day meeting.

The “Cultural Continuums – Answers” file focuses largely on Europe and Asia, because that was the context for the group for which this game was developed.  However, additional flags are provided in the “Cultural Continuums – Flags” file, and the full statistics for each continuum are in the Notes section of the PowerPoint slide.  You can change the flags with this information.

Scriptures

  • Genesis 11:1-9

Materials

  • Flag cards – one set per team (These are available in the file “Cultural Continuums – Flags” on the Lessons and Downloads page at www.teachthem.wordpress.com.)
  • Answer key (This can be found in the file “Cultural Continuums – Answers” on the Lessons and Downloads page at www.teachthem.wordpress.com.)
  • Rolls of masking tape (one per team)
  • Projector
  • Screen
  • Computer
  • Flipchart
  • Markers
  • Bible

Preparation

  • Print out copies of the flag cards (one copy per team)
  • Review the facilitator notes on the Notes section under each slide in the “Cultural Continuums – Answers.”
  • Practice the script.

Procedure

Use the following script and instructions (or modify to suit your needs):

  • “You may remember the story of the Tower of Babel.”  (Ask a volunteer to read it out loud from Genesis 11:1-9.)
  • “This Scripture is the birthplace of cultural diversity.”
  • “Never again would mankind all speak the same language or observe the same cultural practices – at least not until Christ returns, and probably not even then will we give up the cultural practices that make us unique.”
  • “So, let’s see how different we’ve become.”
  • “We are going to play a game to highlight the many differences among the various cultures of the world.”
  • “I will briefly describe a continuum of a cultural dimension. (A continuum is something that goes from one extreme on one end to the other extreme on the other end.)”
  • “After I’ve described it, you will take a group of flags (that I’m about to hand you) and stick them to the wall in the order that you think best represents where you think that country falls on the continuum.”  (Hand out sets of flag pictures and tape to each group.)
  • “Then, I will show you the ‘right answers’ on the screen at the front of the room.”
  • “Just so that you know, the ‘right answers’ are based on the work of some cultural experts who have been studying different cultures for many years.”
  • “You may not always agree with their findings, and that’s okay.  We can talk about it during the debrief.”
  • “Sometimes, countries had the same ranking or rating in their studies.  In this case, the countries will be shown in the same place on the continuum I show you at the front of the room.”
  • “Does anyone have any questions about how the game will work?”  (Answer questions.)
  • “Okay, let’s play.”  (Do as many cultural dimensions as you like.  After each one, you might want to ask the group members to explain why they ordered the flags in the way that they did.  There will always be at least one country that wasn’t part of the study.  You might want to focus on these and ask each group how they made their decision in regard to these countries.  When you are done with all the dimensions, have the groups discuss the following questions.  (You may want to post them on a flipchart.)  Allow 15-20 minutes for discussion, and then debrief as a large group.)

Debrief Questions

  1. What do you think about the different cultural dimensions, and where the countries landed on the continuums?
  2. What was surprising to you?
  3. Is there anything that you disagreed with?  Why?
  4. What do these differences mean for how we work with people from different cultures?
  5. What will you personally do differently as a result of what you have learned?

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