Tag Archives: energy

I’m Alive, Awake, Alert, Enthusiastic! (ENERGIZER)


5 minutes

This energizer is fast, easy and takes little preparation, and it’s ideal for right after lunch or when you can sense the energy is draining out of the room.


  • Flipchart
  • Marker


·      Write the words of the song on the flipchart.  They are:

  • “I’m alive, awake, alert, enthusiastic!”
  • “I’m alive, awake, alert, enthusiastic!”
  • “I’m alive, awake, alert…”
  • “Alert, awake, alive…”
  • “I’m alive, awake, alert, enthusiastic!”


Use the following script (or modify to suit your needs):

  • “Time for an energizer!”
  • “I’m going to sing through this song, and then I’m going to have you do it with me.”  (Sing the song all the way through.  It is sung to the tune of ‘If You’re Happy and You Know It, Clap Your Hands!’)
  • “Okay, everyone now!”  (Sing it all the way through.)
  • “Let’s do it again, but this time, I’m going to divide you into four groups.”  (Divide participants into four groups of roughly similar size.)
  • “This group is the ‘Alive’ group.” (Point out which group you mean.)
  • “This group is the ‘Awake” group.” (Point out which group you mean.)
  • “This group is the ‘Alert’ group.” (Point out which group you mean.)
  • “This group is the ‘Enthusiastic’ group.” (Point out which group you mean.)
  • “When we get to the part of the song with your word, you will say it as loud as you can, but the rest of the group will be silent.”
  • “Any questions?”  (Answer questions.  Then, have them sing the song again.  Point to the appropriate groups at the Alive, Awake, Alert and Enthusiastic words in the song.)
  • “One more time, but this time, you have to stand and yell your word.”  (Take them through it one more time and have them stand as they yell their word.  Then they should sit again until their word comes back up in the song.)

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Three’s Company (ICEBREAKER)


Children, Teens, Adults


10 minutes

This icebreaker helps people get to know each other a little better and increases the energy in the room.  The name is a borrowed from a popular American T.V. show by the same name from the 1970’s-80’s.  In the game, participants get a card with something on it that comes in threes.  They have to try to find their other two matches, introduce themselves to each other and figure out what the connection is between the three things.


This is also a great sorting activity if you need to put participants into groups of threes.



o  Note cards (one per participant)

o  Marker


o  Create the note card sets by writing one of the three things or persons from the set of three on each card.  (For example, if you were doing “Father, Son and Holy Spirit,” write “Father” on one card, “Son” on another and “Holy Spirit” on a third card.  If you think that your group may not recognize a set of three, write the other two options at the bottom of each card to make it easier for them to find each other.

o   Some suggestions for groups of three are below.  Feel free to add your own or to not use any of these that would not be recognizable to your group.

§  Father, Son, Holy Spirit (3 Persons of the Trinity)

§  Friday, Saturday, Sunday (3 days Jesus was buried)

§  Shem, Ham, Japheth (Noah’s 3 sons)

§  Golden Jar of Manna, Aaron’s Staff, Stone Tablets with 10 Commandments (3 things in the Ark of the Covenant)

§  Casper, Melchior, Balthasar (3 Wise Men – traditionally)

§  Frankincense, Gold, Myrrh (3 gifts of the Wise Men – traditionally)

§  Abraham, Isaac, Jacob (3 Patriarchs)

§  Faith, Hope, Love (the “three that remain” according to Paul in 1 Corinthians 13:13)

§  Death, Burial, Resurrection (3 stages of Jesus’ atoning sacrifice)

§  Poverty, Chastity, Obedience (3 monastic vows)

§  The Fellowship of the Ring, The Two Towers, The Return of the King (3 books in the Lord of the Rings trilogy)

§  The Lion, The Witch, The Wardrobe (3 parts of the famous children’s book by C.S. Lewis)

§  Birth, Life, Death (3 phases of life)

§  Larry, Moe, Curly (3 Stooges)

§  Nina, Pinta, Santa Maria (3 ships Columbus sailed)

§  Athos, Porthos, Aramis (3 Musketeers)

§  Reading, wRiting, aRithmetic (3 R’s of basic education)

§  Huew, Dewey, Louie (3 cousins of Donald Duck)

§  Protons, Neutrons, Electrons (3 parts of an atom)

§  Red, Green, Blue (3 primary colors)

§  Igneous, Metamorphic, Sedimentary (3 types of rocks)

§  Pyramid of Khufu, Pyramid of Khafre, Pyramid of Menkaure (3 Great Pyramids of Giza)

§  Carreras, Domingo, Pavarotti (3 Tenors)

§  Medusa, Stheno, Euryale (3 Gorgons)

§  Clotho, Lachesis, Atropos (3 Greek Faiths)

§  Paper, Scissors, Rock (3 choices in the hand game, “Rock, Paper, Scissors”)

§  Snap, Crackle, Pop (3 mascots of Kellogg’s Rice Crispies cereal)

§  Veni, Vidi, Vici (Julius Caesar’s famous comment about his short war with Pharnaces II of Pontus.  It means, “I came, I saw, I conquered.”)

§  Small, Medium, Large (3 sizes)

§  Ready, Aim, Fire (3 commands for a firing squad)

§  On Your Mark, Get Set, Go (3 commands for track and field racers)

§  Blossom, Bubbles, Buttercup (3 Powerpuff Girls)

o  Shuffle the cards well, and put some at each place where a participant will be sitting.

o  If you have a number of participants that won’t divide by three, you could take a card for yourself (if you just need one more person), or you could make duplicates of some cards.  Be sure to let the participants know that because there are some duplicates, some groups might have four people in them.



Use the following script (or modify to suit your needs):

  • “Time to get to know each other!”
  • “At your seat, you will find a notecard with something written on it.”
  • “In each case, what is written on your card is one part of something that comes in threes.”
  • “In just a moment, I want everyone to get up and go around the room looking for two other people who have cards that complete your set of three.”
  • “For example, if you had a card that said, ‘Knife,’ you would need to search for someone who has a card that says, ‘Fork,’ and another person who has a card that says, ‘Spoon.’”
  • “When you find that person, introduce yourself.” (Give them some direction about how they should introduce themselves.  Should they share their name, role within the company, number of brothers and sisters, where they are from, etc.?)
  • “Then, as a group, try to figure out what the connection is between the three thing mentioned on your cards.”  (Ask if anyone has any questions.  Then, let them find their matches.  After everyone is matched up, go around the room asking the groups to share their three cards and the connection between them.)



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Hot Potato Name Game (ICEBREAKER)


10-15 minutes

This fun icebreaker can be an energizing way to help participants learn each other’s names.  It gets its name from the popular children’s game.



o  Something to represent the “hot potato” (You can use an actual potato, a ball, or anything else that can be passed easily.  You’ll need one per group.)

o  A bell or noisemaker that makes a significantly loud sound


o  None



Use the following script (or modify to suit your needs):

  • “We are going to play a game to help you get to know each other.”
  • “It’s called the Hot Potato Name Game, and it works like this.”  (Hold up one of the “hot potatoes.”)
  • “This is a ‘hot potato.’”
  • “Because it’s hot, you don’t want to hold onto it too long, or it will burn your fingers.”
  • “So, if the ‘hot potato’ is passed to you, you should pass it to someone else in your group.”
  • “But the tricky part is, you can’t pass it until you say the name of the person you are passing it to.”
  • “If you can’t remember anyone’s name, you have to keep holding the ‘hot potato’ until you do.”
  • “And if you have the ‘hot potato’ when I ring this bell (or make a noise with the noisemaker), you just got burned, and you are out of the game.”
  • “I will ring the bell at different times each round, so you better be fast at getting rid of your ‘hot potato.’”
  • “To get us started, I am going to put you into groups in small circles and have you go around your circle and introduce yourself.”  (Tell them what you want them to say when they introduce themselves.  Do you want them to just say their names, or would you like them to tell one or two things about themselves?  You might want them to each say their names several times so that everyone has a chance to memorize them.)
  • (Ask the group if they have any questions.  Then, put them in their small groups (about 8-10 people each), and let them do their introductions.)
  • (After about five minutes, give them their ‘hot potatoes’ and let them start passing.)
  • (After a few minutes, ring the bell, and have the person with the ‘potato’ step out of the circle.)
  • (Then, passing begins again.  This continues until you have only 2-3 people left in each group.)


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