Tag Archives: blessing

Repentance (DEVOTION)


The Bible has a lot to say about repentance.  In your groups, read through the following Scriptures, and then discuss the questions below.

o  Psalm 51:1-17 (Create in me a pure heart)

o  Proverbs 1:23 (Wisdom’s rebuke)

o  Jeremiah 15:19 (If you repent, I will restore you)

o  Jeremiah 17:7-8 (If that nation repents, I will relent)

o  Ezekiel 18:30-32 (Repent and live!)

o  2 Corinthians 7:8-11 (Godly sorry brings repentance)

o  Revelation 2:4-5 (You have forsaken your first love)

1.    How would you define repentance?

2.    In what ways do you think repentance before you know Christ compares to repentance after you know Christ?  (How are they the same; how are they different?)

3.    What are the benefits of repentance?

4.    What are the consequences of not repenting?  (Read Psalm 32 if you need some help.)

5.    How often should we repent?

 

After your discussion, take a few moments individually to sit quietly and ask the Holy Spirit to show you any areas in which you need to repent.  Take this opportunity to confess and repent in those areas as you pray.

 

Advertisements

Leave a comment

Filed under Confession, Devotion, Repentance

Reclaim the Promised Land (GAME)


Audience

Teens, Adults

Time

30-35 minutes
Description

This game helps participants to remember that we have an Enemy (Satan) and that he is constantly trying to take away from us what God has given to us.  If we don’t do battle for it, we can easily lose it.  The “Promised Land” in our lives can be anything that you want to focus on for this lesson (e.g., a people group for Christ, God’s purposes for our lives, our children, our marriages, our health….)

 

The Bible story is about Caleb, who received the hills of Hebron as a promise from God (Numbers 14:24).  In order to reclaim the land, though, Caleb had to fight against the Anakim (or Anakites), a fierce and giant people.  (Goliath, the giant that David defeated, was a descendent of the Anakim.)

 

Scriptures

o  Genesis 13:14-18

o  Numbers 14:24

o  Joshua 14:6-15

 

Materials

o  Gameboards (one for every two people – you can make these yourself or use the template in the file, “Reclaim the Promised Land – Game Kit.ppt” at www.teachingthem.com on the Lesson and Material Downloads page.

o  Rules & Instructions Sheet (one per pair of participants (you can find this in the same file)

o  Sample Game sheet (one per pair of participants (you can find this in the same file))

o  Debrief questions sheet (one per pair of participants (you can find this in the same file))

o  Game pieces (24 for each player – you can find these in the same file)

o  Cutting board or scissors

o  Glue stick

o  Ziplock bags (gallon size – one per pair of participants)

o  Bible

Preparation

o  Create a gameboard (one for every pair of participants), or print out the one in the file mentioned above.  (You can do variations of this game by creating larger gameboards and larger game pieces so that groups can compete against each other, or you could even do a life-size version by marking off the gameboard grid on the floor and making the participants into game pieces.  If you make the participants into game pieces, you will need to give them cards to hold or wear around their necks that are different colors on each side so that they can flip them to show who they belong to.)

o  Print out the game pieces in the file mentioned above (48 for each pair of participants).  There is a sheet of blue pieces and a sheet of red pieces.

o  Glue the two game pieces sheets together back-to-back so that the red pieces show on one side and the blue pieces show on the other.  The “Top” of each page is labeled so that you can line them up precisely.  (Be careful not to use too much glue that it creates bumps in the paper, but be sure to evenly coat the entire page before you glue the two sheets together.  If your glue coating isn’t even, some of your pieces might not stick together after you cut them up.)

o  Allow time for drying.

o  Cut the pieces out along the border lines.  If you were careful to line up the two sheets of paper, you will then have 48 game pieces that are red on one side and blue on the other.

o  Put a gameboard, 48 game pieces, a Rules & Instructions Sheet and a Debrief Questions sheet in a plastic zipper bag for each pair of participants.  (This will make it easier to pass out the games when it comes time.)

Procedure

Use the following script (or modify to suit your needs):

  • “When Abraham (“Abram” at the time) left his people and his home, God took him to a new land and made him a promise.”  (Have a volunteer read Genesis 13:14-18.)
  • “God gave Abraham what was then known as the land of Canaan.”
  • “Abraham lived in it for some years, and so did his son, Isaac, and his grandson, Jacob, but then God took Abraham’s descendents into Egypt for about 400 years.”
  • “While in Egypt, they became slaves to the Egyptians and cried out to God for help.”
  • “God sent them Moses, who led them out of Egypt and showed them where the ‘Promised Land’ (promised to Abraham and his descendents) was.”
  • “Unfortunately, when they saw the enemies living in their land, they lacked the faith to trust God to help them reclaim it.”
  • “So, God made them wander in the desert for 40 years, until the old generation of Israelites had died and a new generation was ready to reclaim the Promised Land.”
  • “There were only two people left from the old generation who were allowed to enter the Promised Land.”
  • “Forty years earlier, Joshua and Caleb had scouted the land, seen the terrible enemies but still believed that God would give them the land.”
  • “For their faithfulness, God allowed them lead the rest of the people into the land.”
  • “God made Joshua the leader of all the Israelites, and He made Caleb a special promise.”  (Have a volunteer read Numbers 14:24.)
  • “Caleb remembered the promise, and even though he was 85 years by the time he was ready to claim it and even though the land was full of giants, he was still strong and ready to do battle against those enemies in order to reclaim it.”  (Have a volunteer read Joshua 14:6-15.)
  • “Caleb is an inspiration for us even today, because we are still engaged in a battle for ‘the Promised Land’ in our own lives.”
  • “’The Promised Land’ in your life is anything that God wants you to have that your Enemy, Satan, has taken away.”
  • “We’re going to play a game that deals with this ongoing battle, and I hope it will help you remember that you have to keep fighting to keep position of your ‘Promised Land.’”
  • “We’ve got to be like Caleb, who continued fighting the toughest enemies into his eighties!”  (Divide group into pairs.)
  • “I’m passing out to each pair a game kit, that has the gameboard, game pieces and rules and instructions for the game.”
  • “Please read over the rules and instructions, and let me know if you have any questions.”
  • “There is a ‘Sample Game’ sheet in your game kit that shows what a typical game might look like.”  (Allow them to read over the instructions and ask any questions before beginning.  Then, allow the pairs to play the game.  Afterward, have them discuss the Debrief Questions and then rejoin their table groups.  Conduct a large group debrief to capture some of the strategies for reclaiming territory Satan has stolen and for protecting territory we have already claimed from him.  Conclude with a final comment.   You can use the following one if you like.)
  • “While the Israelites were in Egypt, Satan stole the Promised Land from them.”
  • “But God had promised this land to Abraham’s people, and it was His will that they take it back.”
  • “While we or those who came before us have been in Egypt (Egypt usually represents sin, pride and trusting in our own efforts in the Bible), Satan has stolen much of the territory that God wants us to have.”
  • “It’s time for us to have the courage and determination of Caleb to reclaim our Promised Land.”
  • “We won’t get it without a fight, but if we trust in God, He will be faithful to give us victory.”

Leave a comment

Filed under Abraham, Abram, Caleb, Challenges, courage, faith, Game, Games that Teach, God's Plan, God's Will, Israel, Satan's tactics, Spiritual Warfare, struggles

Contagious Contact (Obj Lesson)


Time

15-20 minutes

Description

This object lesson teaches that spending time with God can have a contagious impact on everyone around us.

Scriptures

  • Exodus 34:28-29

Materials

  • One large jar of gold glitter
  • A drop cloth or piece of fabric (about 4 feet long and 3 feet wide)
  • Bible

Preparation

  • Open the Bible up to the passage in Exodus, and sprinkle some gold glitter onto the page.
  • Open up the drop cloth or sheet, and sprinkle a large amount of glitter all around.
  • Carefully conceal the drop cloth / sheet or fold it up and put it aside.
  • Arrange for two helpers to come and help you open the sheet when you give the cue.

Procedure

Use the following script (or modify to suit your needs):

  • “Here’s what happens when we spend time with God.”  (Ask for a volunteer to come to the front.)
  • “When you read your Bible or spend time in prayer or worship, a little bit of God rubs off on you.”  (Have the volunteer read Exodus 34:28-29 out loud.  It’s okay if he/she has to move some of the glitter out of the way in order to read the passage.)
  • “Moses spent 40 days on the top of a mountain in the presence of God, and when he came back down, his face glowed with the glory of God.”
  • “When you spend time with God, your face may not actually glow, but God’s glory still shines through you.”  (Have volunteer put his/her fingertips into the gold glitter and then touch his/her face.)
  • “Then, as you go out and live your life, everyone you come in contact with gets a little bit of contact with the glory of God.” (Have the volunteer go into the audience and shake hands with a few people and then return.)
  • Now, if you spend time with God every day, a lot of His glory is going to rub off on you.” (Have volunteer put his/her entire hands into the glitter and then touch his/her face.)
  • “Now when you go out and live your life, you’re going to really bless people with the glory of God.  Their lives will be better, because they had contact with you after you had spent time with God.”  (Have volunteer go out and shake hands with different people this time and then return.)
  • “But what if, like Moses, you spent a lot of time praising and worshipping God, praying to Him and reading His Word?”
  • “What would that look like?”
  • “I think it would look a little like this.”  (Have the two helpers you selected before your lesson come and lay out the drop cloth or sheet with glitter on it.  Then, have your volunteer lay down on it and roll around a few times.  When they are pretty well covered in glitter, have them go around hugging people.)
  • “The more time we spend with God each day, the more we will be able to share His glory with those we come in contact with.”
  • “As Christians, we should always leave people, places and things better than they were when we found them.”

Leave a comment

Filed under Annointing, Bible study, blessing, Christianity, Daily walk, Great Commission, light, Light of the world, Love, Moses, Object Lesson, prayer, Relationships, sanctification, Shekinah Glory, spiritual disciplines, Testimony, Transformation, Veil, Witness

Connecting the D.O.T.S. (Obj Lesson)


Time
15 minutes

Description
This object lesson teaches about how God’s plan for us can be difficult to see at times.  Even so, we should do our best to follow the path He has set out for us.

Scriptures
•    Psalm 37:23-24
•    Proverbs 3:5-6, 16:9
•    Romans 8:28

Materials
•    Dot-to-dot pattern (You can find this on the Lesson and Material Downloads page at http://www.teachthem.wordpress.com in the file named Connect the D-O-T-S – Pattern.ppt)
•    Posterboard or flipchart paper (2-4, depending upon how large you want to make the dot-to-dot pattern)
•    LCD or overhead projector (or photo copy machine, depending upon how you choose to enlarge the pattern)
•    Marker

Preparation
•    Enlarge the dot-to-dot pattern.  (In the file mentioned above, it is the first slide.  The second slide shows the completed dot-to-dot picture, and the third slide shows a more stylized dot-to-dot picture of the same pattern in case you want to project it.  You can enlarge it a few different ways – print it and then photo copy it using the magnification settings on the copier, use either an LCD or overhead projector to project the image on several posterboards or flipchart pages and then trace the image onto the paper.)
•    Hang the dot-to-dot pattern where your volunteer will be able to reach it.
•    Practice the script.

Procedure
Use the following script and instructions (or modify to suit your needs):
•    “Let’s do a dot-to-dot puzzle!”

Unfinished Puzzle

Unfinished Puzzle

•    “I’m going to need a volunteer.”  (Select a volunteer from the audience.)
•    (To volunteer) “You know how to do these, right
•    “You connect the dots with a line in the order of the numbers next to the dot.”
•    “Start with number “1;” then go to “2;” then to “3” and so on.  (Let the volunteer begin to connect the dots with a marker.)
•    (To audience) “You know, doing a dot-to-dot puzzle is a lot like trying to follow God’s plan for your life.”
•    “When you first get started, it’s hard to see what He’s doing in your life.”
•    “It can look like just a bunch of dots.”
•    “But each of those dots is an event in your life.”
•    “Some are big events; most are small.”
•    “Some are so small that you wouldn’t even think they would matter, but Romans 8:28 tells us that God uses ALL things for the good of those who love Him, who are called according to His purpose.”
•    “Some dots represent good choices that you made, and some represent bad choices, but God uses everything!”
•    “He just keeps connecting those dots.”  (By this time, your volunteer should have run into at least one of the following problems:  a) There is no dot or label for “10;” b) Dots “13, 14, 15 and 16” are not labeled; c) Many of the dots have more than one number associated with them.)
•    (To volunteer) “Is there a problem?”  (Listen for response.)
•    (To group) “Sometimes, God’s next step for you won’t be clear.”
•    “What do you think you should do when this happens?”  (Take responses, and listen for ideas like “pray, read the Bible, ask other Christians, wait for the Lord.”  Offer these if the kids don’t.)
•    “Right!  Eventually, the Lord will usually show you the next step.”
•    “Sometimes, though, He is testing you to see which path you will take.”
•    “And sometimes, He doesn’t have a specific next move for you to take.  He is fine with you making the best decision you can that honors Him.  In this case, He is fine with any of your choices and is giving you some freedom to select the one that you think is best.”
•    “Often during these times, God doesn’t move quickly, so you may have to be patient.”  (Show volunteer the order of the missing dots.  They are labeled on both the second and third slide in the PowerPoint file.)
•    (To group and volunteer) “Has anyone noticed that some of the dots have more than one number associated with them?”  (Demonstrate that you are looking for a show of hands.)
•    “What do you think this might represent in God’s plan for your life?”  (Listen to responses.  The group may come up with some creative ideas, but one possibility is that God might ask you to go through some experiences multiple times – especially if they were tests that you didn’t pass the first time through.)
•    “There are a few lines and squares already drawn into the pattern.  What do you think these might represent in God’s plan for your life?”  (Listen to responses.  Again, they might have creative answers other than this one, but one possibility is that these could represent resources and helps that God provides in our lives.  Another possibility is that these could represent times when God had to carry us through a difficult time.)
•    “Can any of you tell what the picture is yet?”  (Listen to responses, but neither confirm nor deny at this point.)
•    “You know, sometimes when we think we can tell where God is going, we want to jump ahead and skip some of the dots.”
•    “You can see examples of this in Scripture when:
o    Abram had a son with Hagar instead of with Sarai.
o    Jacob stole his brother’s blessing and birthright.
o    David tried to carry the Ark of the Covenant on a cart instead of the shoulders of the priests.
o    James and John offered to call down fire on a village that had rejected Jesus.
o    Peter often tried to take leadership of the apostles before it was time.”
•    “But what does it do if I jump from this dot to this dot and skip the ones in-between?”  (Demonstrate by pointing to dots in the pattern.  Then listen for responses.)
•    “It messes up the picture, right?”
•    “Then, God has to lead me back to the right dot so that I can go back through the right steps again.”
•    “It’s hard to do, but we should be patient and go at the Lord’s pace.”  (Have a volunteer read Psalm 37:23-24, Proverbs 3:5-6 and Proverbs 16:9.)
•    “God cares about the steps we take, and He wants us to walk in His path.”  (Watch the volunteer, and help him/her whenever he/she gets stuck.  When the puzzle is complete, thank and dismiss the volunteer.)
•    “Who can read it now?”  (Listen to responses.  The correct answer is “D.O.T.S. – Disciples of the Savior,” and there is a cross behind the text.)
•    “If we continue to follow God’s path, He will make us into what He truly wants us to be: D.O.T.S. – Disciples of the Savior!”

Finished Puzzle

Finished Puzzle

5 Comments

Filed under Christianity, Daily walk, faith, God's Will, Listening to God, Obedience, Object Lesson

Finding God’s Path


Time

30 minutes

Description

This object lesson teaches about the challenges involved in seeking God’s will as we do our daily walk.

Materials

  • Masking tape
  • 150 note cards
  • A marker or something to write with
  • Answer Keys for Facilitator and Volunteers (attached)
  • (Optional) A prize for the winner

Preparation

· Using the masking tape, mark off a grid with five columns and 20 rows (see Answer Keys at the end of this lesson for an illustration).

o If you have access to a tiled floor, you can just use the tiles as your grid.

· Number twenty of your note cards 1-20. (Do this twice.)

· Letter five of your note cards A to E. (Do this twice.)

· Tape these next to the outside borders of your grid. The numbers are for the rows, and the letters are for the columns. (See the Answer Keys for an illustration.)

· Place a large “X” on 25 of the remaining note cards. (Make sure that the ink doesn’t show through the paper.)

· Write the word “SIN” on 20 of the note cards. (Make sure that the ink doesn’t show through.)

· Using the “Answer Key – Facilitator’s Copy” page as a model, tape the 25 “X” note cards and the 20 “SIN” note cards face down in the appropriate spaces of the grid. (Only tape one edge, so that it is easy for kids to lift the note card and look for the “X.”)

· Tape the rest of the blank note cards face down in the empty grid spaces. Make sure that they look like the marked note cards so that kids will not be able to tell from looking at them which have an “X” and which do not.

Procedure

Use the following script (or modify to suit your needs):

· “As we do our best to follow the Lord on the path that He has planned for us, it is often difficult to know what His will is and what next step He would have us take.”

· “One of the things that can help us is getting advice from godly people, like your parents or leaders in the church.”

· “We are going to do an activity that will help us understand this way of seeking God’s will in our lives.”

· “This grid represents the path that God has set before you.” (Point out the grid.)

· “Each square/rectangle in the grid represents a step that you could take.”

· “There are three types of steps indicated by the note cards that are taped face down in each space:

o Some of the note cards have an “X” on them. This is God’s best path for you, where you will receive His full blessing.

o Some of the note cards are blank. This is an okay step to take, but it’s not God’s best for you. You can still experience His blessing, but it won’t be as strong.

o Some of the note cards have the word, “SIN,” written on them. This is a step that leads you to do something you shouldn’t.”

· “To help you make the right decision which step to take, you will be able to get advice each turn from one godly person.”

· “I need four volunteers to help me by being our godly people.” (Select volunteers, and share the following instructions. If you don’t have enough kids to use four volunteers, you can give a volunteer more than one Answer Key and have him/her use their best judgment when giving advice.)

· “Each of these four volunteers is a godly person in your life – someone you can go to for advice about what the next step in your walk should be.”

· “Before you take a step, you can pick one (only one) and ask for his/her advice.”

· “Each of them will have an Answer Key for the grid.” (Hand out a different Answer Key to each volunteer, and ask them not to let anyone see it – not even the other volunteers.)

· “Their Answer Keys are all different. No one has all the correct answers, so who you choose to get godly advice from will be important.”

· “When you ask one of the volunteers for their advice, they will tell you what space they think you should step to using the column letter plus the row number. For example, ‘Space A-3.’”

· “If they don’t have any information for you on their sheet, they will simply say, ‘I don’t know,’ and you will have to guess which space to step onto.”

· “Once you touch a space in the grid, your choice is final.”

· “You should bend down and flip up the note card so that you can see what is on the other side.”

o “If you step on a space with an “X” note card, you get to go again.”

o “If you step on a space with a blank note card, you get to hold your place, but you cannot go again until everyone else has had a try.”

o “If you step on a space with a “SIN” note card, you lose your turn and have to start over after everyone else has had a try.”

· “Leave the note card flipped over so that others will benefit from your experience.”

· “The first person to step on the “X” space on Row 20 wins! (Blank spaces will not count as a win.)”

· “What questions do you have?” (Answer any questions. Then start the activity.)


Debrief Questions

Once the activity is complete, award a prize for the winner if you would like. Then, gather the kids and debrief with the following questions before ending the lesson.

o “How was this activity like trying to figure out God’s will for your life?”

o “How did you feel when you asked a godly person (volunteer) for advice, and he/she couldn’t give you any?”

§ “How is this like real life?”

o “How did you feel when you asked a godly person (volunteer) for advice, and he/she gave you the wrong answer?”

§ “How is this like real life?”

o “How did wrong answers make you feel about asking that person for advice the next time around?”

o “How do you know when to trust people’s advice and when not to?”

o “Why do some people have good advice to share about some things but not about others?”

o “What difference would it have made if you had been able to ask more than one godly person for advice before you took a step?”

o “What lessons can you take away from this activity?”


Answer Key – Facilitator’s Copy

A

B

C

D

E

1

Sin

X

Sin

1

2

X

Sin

2

3

Sin

X

Sin

3

4

X

Sin

4

5

X

X

X

5

6

X

6

7

Sin

Sin

X

7

8

X

X

Sin

8

9

X

9

10

X

Sin

Sin

10

11

X

X

X

Sin

11

12

X

12

13

Sin

X

Sin

13

14

X

14

15

Sin

X

15

16

X

16

17

X

Sin

17

18

X

Sin

18

19

X

19

20

Sin

Sin

X

Sin

20

A

B

C

D

E


Answer Key – Volunteer #1

A

B

C

D

E

1

X

1

2

X

2

3

X

3

4

X

4

5

5

6

6

7

7

8

8

9

9

10

10

11

X

X

11

12

12

13

X

13

14

X

14

15

X

15

16

16

17

17

18

18

19

19

20

20

A

B

C

D

E


Answer Key – Volunteer #2

A

B

C

D

E

1

X

1

2

X

2

3

X

3

4

X

4

5

X

X

X

5

6

X

6

7

X

7

8

8

9

9

10

10

11

11

12

X

12

13

X

13

14

14

15

X

15

16

16

17

17

18

18

19

19

20

20

A

B

C

D

E


Answer Key – Volunteer #3

A

B

C

D

E

1

X

1

2

X

2

3

X

3

4

X

4

5

X

5

6

X

6

7

X

7

8

X

8

9

X

9

10

X

10

11

X

11

12

12

13

X

13

14

X

14

15

15

16

X

16

17

X

17

18

X

18

19

X

19

20

X

20

A

B

C

D

E


Answer Key – Volunteer #4

A

B

C

D

E

1

X

1

2

X

2

3

X

3

4

4

5

5

6

6

7

7

8

8

9

9

10

10

11

X

11

12

X

12

13

13

14

14

15

15

16

X

16

17

17

18

X

18

19

19

20

20

A

B

C

D

E


Answer Key – Statistics

This page is just for the facilitator’s information and may be useful during the debrief. It shows how many of the “godly advisors” had correct and incorrect answers for each space.

A

B

C

D

E

1

4

1

2

4

2

3

4

3

4

2

1

4

5

1

2

1

5

6

1

1

6

7

2

7

8

0

1

8

9

0

1

9

10

0

1

10

11

1

1

2

11

12

2

12

13

3

13

14

1

1

14

15

2

15

16

2

16

17

1

17

18

2

18

19

1

19

20

1

20

A

B

C

D

E

1 Comment

Filed under Christianity, Daily walk, God's Will, Hands-on, Obedience, Object Lesson, Trust

Don’t Fumble Your Faith


Time

30 minutes (or longer, depending upon how many rounds of play you allow)


Description

This object lesson helps children understand how much faith it took for Abraham (called “Abram” at the time) to leave his family and friends to go where God sent him. This is a good outdoor activity that gets everyone involved. It is more physical than typical object lessons, so please consider if it is appropriate for your group of children.

Materials

· Ball (preferably an American football if you are going to call the game, “Don’t Fumble Your Faith,” but most types of balls will do – it just needs to be large enough for the kids to try to pull it out of “Abraham’s” grip.)

· Tape or chalk

Preparation

· Use the tape or chalk to mark off a square on the floor or ground. The square should be four to five feet wide in all directions.

· Mark off an “X” in the center of the square.

· Practice the script.

Procedure

Use the following script (or modify to suit your needs):

· “Who can tell me some things you know or remember about Abraham from the Bible?” (Listen to responses. Encourage and correct where appropriate.)

· “Abraham was the first father of the Hebrew people. He was originally named, ‘Abram,’ which means, ‘exalted father.’ But God promised him that he would be the father of a great nation and gave him a new name: ‘Abraham,’ which means, ‘father of a great number.’”

· “This promise had to be a little hard to believe, because Abraham and his wife Sarah had already learned that they were not able to have children.”

· “What made it tougher to believe was that Abraham was 75 years old, and Sarah was 65 years old when God made the promise!”

· “Let’s read about it.” (Ask a volunteer to read Genesis 12:1-8.)

· “So, there was more to it. God didn’t just promise to make Abraham the father of a great nation; He also promised to:

o Make Abraham’s name great.

o Make Abraham a blessing to other people.

o Bless those who bless Abraham.

o Curse those who curse Abraham.

o Bless all the peoples on the earth through Abraham.

o Give Abraham’s people the land where the Canaanites lived. (This was a later promise – v. 7.)”

· “That’s a pretty big promise! But it didn’t come completely free. God asked Abraham to do something first.”

· “God asked Abraham to, ‘Leave (his) country, (his) people and (his) father’s household and go to the land (God) would show (him).’”

· “God didn’t even tell Abraham where he was going. He basically said, ‘I’ll let you know when you get there.’”

· “That takes a lot of faith! To leave everything you know and go somewhere you don’t! Through wilderness with wild animals and possibly hostile people!”

· “But Abraham (‘Abram at the time’) did it. Right after he got the promise, the Bible says, ‘So Abram left, as the Lord had told him…’”

· “Let’s play a game to help us understand how much faith it took for Abraham to leave his country, his people and his father to go where God sent him.”

Don’t Fumble Your Faith: Game Set-up and Rules

· Pick one volunteer to be “Abraham.” Put this person on the “X” in the center of the square. Give this person the ball.

· Pick one volunteer to be “God.” Place him/her some distance away from the square – at least ten feet away.

· Line the other kids up on the tape or chalk line that you laid down. There should be at least a few on each side of the square, but they will probably want more kids on the side that is closest to “God.”

· Tell the rules of the game:

o Tell the kids that the ball represents Abraham’s faith in God.

o Abraham’s goal is to get to God without fumbling (letting go of) his faith.

o The square outline represents Abraham’s comfort zone. In it, he feels comfortable and safe. Outside it, things are scary and unknown.

o The kids standing on the square outline represent things that make Abraham’s comfort zone comfortable. They are things like:

§ Fear of the unknown (anything that is outside the comfort zone)

§ Family

§ Friends

§ Home / House

§ Familiar foods

§ Familiar customs

§ A comfortable routine

§ A good job

§ Physical safety

§ Favorite things to do

§ Favorite possessions, etc. (After you’ve listed a few of the things Abraham had, you might use things the kids would identify with, like video games, pizza, sports… It adds humor and helps the kids to connect the lesson to their own lives.)

o Tell the kids that these things make it difficult for Abraham to leave his home and go where God wants him to go.

o The goal of the kids standing on the square will be to keep Abraham in his comfort zone. They can do this by locking arms, forming a wall and not letting Abraham through.

o They can also try to make Abraham “fumble his faith” (drop the ball) by reaching in and trying to grab it or pull it out of his grip.

o They cannot, however, take their feet off the marked-off square. If Abraham gets past them, they cannot chase after him.

o If Abraham breaks free of “his comfort zone,” he has only one obstacle left to reaching God, and that’s you (the facilitator).

o Tell the kids that your role is to play Satan / the devil. If Abraham makes it out of his comfort zone, you will either try to catch him and take him back, or you will try to make him “fumble his faith.”

o The game ends when one of the following happens:

§ Abraham “fumbles his faith.”

§ Abraham is unsuccessful in his attempts to reach God after several minutes (you choose the time limit, but three to five minutes should be plenty).

§ Abraham reaches God with his “faith.”

o Whenever one of the Abrahams successfully reaches God, he/she gets to pick the next Abraham, and a new round ensues with the previous Abraham joining the “comfort zone.”

o Whenever an Abraham fails to reach God or fumbles his faith, the facilitator should select the next Abraham.

o Play as many rounds as you like. Most kids will enjoy a turn at being Abraham or God.

o Save some time at the end of game play to debrief using the following script:

§ “Help me remember what symbols we were working with in the game.”

§ “What did the ball represent?” (Listen for responses.)

§ “What did the square represent?” (Listen for responses.)

§ “What are some of the things that make our comfort zone comfortable?” (Listen for responses.)

§ “Who can share with us a step of faith that God has asked you to make in your life?” (Listen for responses, and encourage.)

§ “What do you think it means to ‘fumble your faith?’” (Listen for responses. The general idea you want to hear is that it means that you lose confidence that God will help you or protect you or that you lose confidence that He really asked you do something.)

§ “Has that ever happened to you or someone you know about?” (Listen for responses.)

§ “What can we do to make sure we hold onto our faith like Abraham did?” (Listen for responses.)

§ “Excellent, everyone! Remember this week to hold onto your faith!”

Leave a comment

Filed under Abraham, Abram, Belief, Challenges, Christianity, faith, Fear, Game, Games that Teach, God's Will, Hands-on, Hope, Obedience, Object Lesson, Sarah, struggles, test

Potiphar Says


Time

10 minutes

Description

This object lesson teaches that we don’t always get to choose our circumstances, but we always get to choose our attitude about those circumstances. It highlights Joseph’s way of handling his enslavement to Potiphar in Genesis 39:1-20.

Materials

  • (Optional) Costume to wear as you play the role of Potiphar.

Preparation

· (Optional) Dress up as Potiphar.

· Practice the script.

Procedure

Use the following script (or modify to suit your needs):

· “Today, we are going to talk about Joseph from the Bible.”

· “He was his father’s favorite son but his brothers’ least favorite sibling.”

· “In fact, they hated him so much that they sold him into slavery!”

· “A passing band of Ishmaelites bought Joseph and took him to Egypt, where they sold him to a man named Potiphar, one of Pharoah’s officials. (Have volunteer read Genesis 39:1-20.)

· “How many of you think Joseph got a really unfair deal?” (Take responses.)

· “Me, too. I wouldn’t want to be a slave, and I sure wouldn’t want to be thrown into prison for something I didn’t do.”

· “Let’s play a game like ‘Simon Says.’ It’s called ‘Potiphar Says.’”

· “Everyone stand up.”

· “I’m going to ask you to do several things. If I say ‘Potiphar says’ before the thing I ask you to do, then you should do it.”

· “However, if I don’t say ‘Potiphar says’ before the thing I ask you to do, you shouldn’t do it.”

· “If you do something when I don’t say ‘Potiphar says,’ you have to sit down.”

· “Is everyone clear on the rules?” (Check to make sure everyone is clear.)

· “Okay, let’s play:” (Play a round of ‘Potiphar Says,’ asking the kids to touch their noses, raise their hands above their heads, hop on one foot, etc… Mix up the times you say, ‘Potiphar says,’ to try to catch them off guard. You can run several rounds if they go quickly.)

· “That was fun! Probably a lot more fun than Joseph had following Potiphar’s orders, don’t you think?”

· “But you know what really impresses me about Joseph?”

· “Even though the whole thing was unfair…even though he had lost his family and his home and his country and his freedom, Joseph still had a great attitude about the whole thing.”

· “He could have kicked the dirt and complained about how unfair it all was, but he didn’t.”

· “He did his job the best he could. In fact, he did it so well that Potiphar put him in charge of everything!” (Have volunteer reread Genesis 39:4-6.)

· “Joseph kept trusting in God and doing the best he could. He made the best of a bad situation, and God blessed him.”

· “And because Joseph was blessed, Potiphar’s entire household was blessed.”

· “And you know what? The same thing can happen with you!”

· “In your life, you will be in bad situations sometimes. You will be in unfair situations sometimes.”

· “You may not be able to do much about the bad situation, but you can choose your attitude.”

· “If you choose to keep trusting in God when things are bad, He will bless you and everything and everyone around you!”

· “When someone has a great attitude in a bad situation, it really gets peoples’ attention.”

· “They wonder why you have such a great attitude, and they will probably even ask you about it.”

· “When they do, that is your opportunity to tell them about how wonderful God is and how you can trust in him to use ALL things in your life for your benefit.” (Have volunteer read Romans 8:28.)

· “So, everyone try to be like Joseph in Potiphar’s house – keep doing your best and trusting in God, and then watch and see how He will bless you and those around you!”

Leave a comment

Filed under Christianity, faith, Game, Joseph, Obedience, Object Lesson, struggles, Trust